Writing

John French is an award winning script writer, novelist, and games designer, known for his intricate world building, cerebral plots, and psychologically deep characters. He has written over twenty books over a decades-long career.

Join My Mailing List

Get stories, updates & dispatches from the creative coalface.

Filter by topic:

12th April 2026

What Writing Software Should I Use?

Or why you should think less about gimmicks and more about reducing friction.

Read more
11th December 2025

Why ‘Show, Don’t Tell’ is Wrong

And why it can lead a writer astray

Read more
24th November 2025

Story: Candles of Opening

Their are stars above the towers of the palace and things are about to change.

Read more
28th July 2025

Story: Walkers of the Lost Road

Dare to walk the Old Road? Explore a perilous forest where only constant motion keeps you safe.

Read more
26th February 2025

Story: The Sound of Bells

Our correspondent is on the trail of a member of the royal family who were responsible for the cataclysm that changed the world.

Read more
26th November 2024

Story: The Tower of Quills

A letter was recovered from a derelict Tower of the Cycle in the Northern Border Forests. There were no signs of what became of its inhabitants. What happene...

Read more
30th September 2024

Track of Words Interview

After eight years, and a lot of words written, I return to Track of Words to talk about how that time has gone, and mark the the site's 2,000th post. The int...

Read more
6th September 2024

Build Worlds – Part III

Sometimes you need to build a fictional world from a set of broad ideas. To do this you need to find and set the edges of the world.

Read more
5th July 2024

The Big Breaks are Small

Why you should stop waiting for success.

Read more
22nd May 2024

Story: The Palace of Crows

Astronio ventures into a deserted palace that was at the centre of the Cataclysm.

Read more
16th April 2024

Build Worlds – Part II

World Building is ultimately about creating the illusion of reality and depth. To create that illusion, we need to use details, to evoke mood and tone with d...

Read more
20th March 2024

Build Worlds – Part I

Creating the world that your story takes place in is a difficult and vital art, and one that is best approached by building it up from small details.

Read more

Posts by topic

Posts by tag